![]() It is also standard amongst Magi to make up for every deed, item or piece of information given to them with repayment of equal value. Shirou Emiya is able to bypass this rule to some extent when it comes to his Projections, since everything that he Traces is actually being pulled out of his own internal world by the power of his Reality Marble. That which falls into the Phantasm category, something made entirely out of images and might not even exist naturally anymore, will eventually be wiped out by the world for being in conflict with this rule. The base of all Magecraft is the use of Magical Energy to produce something that either already exists or can exist. In order to create something, either another object must be given as a price, or an existing object is modified. Phenomena not of this universe are impossible to reproduce. Īt its core, Magecraft is merely the manifestation of things that already exist or occur in reality, albeit with a slight disregard for time and materials required. ![]() ![]() Equivalent Exchange Įquivalent Exchange (等価交換, Tōka Kōkan ?) – The primary rule of Magecraft. The pursuers of each practice seek continued prosperity, protecting the future of Humanity. Magecraft is that "which governs the skills of past humans that Science cannot explain" and Science is that "which gathers the technology of future humanity that Magecraft cannot reach." The two disciplines are absolutely incompatible with each other, but they are similar in a single respect. It is not the power behind them, but the concepts they work under.Īlthough Magecraft has died out as of the 2030s in the Fate/EXTRA world, Wizards are able to utilize Codecasts both in the virtual world and real world. Battles between two great Magi will not be decided by their power, but by who possesses the system whose rules has the fewer tiers. After a certain point of development, differences between power and even between Magic and Magecraft start to lose their importance in practical terms. Powerful sorceries like Greater Magecraft (大魔術, Dai Majutsu ?) and Greater Rituals (大儀式, Dai Gishiki ?) are ultimately challenges in order to reach the goal called Magic. If something cannot be achieved with Modern Magecraft, the Magi research and develop their arts just for the sake of changing that. The main aim of the Magi’s academia is to make the impossible possible. For example, even though the majority of modern humans reject the existence of ghosts, modern Science cannot outright demonstrate that they do not exist, and, thus, within the unconscious, there lurks the vague suspicion that "they might indeed exist." This sort of "suspicion" falls under the category of "faith." "Ignorance" is the force that opposes "faith." If the existence of ghosts is itself utterly unknown, faith cannot foment. Definite affirmation of said belief is not required. If it is believed that the subject of a Mystery "exists," the World permits its existence. In short, the greater is the collective number of Magi, the weaker their individual power. However, because that amount of power is fixed, the more people draw from it at the same time, the more Magecraft’s capacities become mundane. The difference between Modern and Traditional Magecraft is explainable by the difference in civilizations - while the civilization of the Age of Gods existed side-by-side with the Truth, the civilization of the Age of Man exists in order to search for the Truth.īeing originally Magic, Magecraft draws upon a predetermined power from the Root. Modern Magecraft is inferior to that from the Age of Gods in terms of magnitude because Magi from that era had acquired their Magical Energy from the Swirl of the Root directly. The realm past this "wall" is known as Magic. Because Magecraft acts as the reenactment of preexisting phenomena, it is impossible to use it to create new Mysteries even with an infinite amount of research, there exists a "wall" preventing human wisdom from doing so in the current era. There exists no impossibility for Modern Magecraft within the rules of the world and limits of human intellect there are limitations, however, where it only appears that something is possible. The limits of Magecraft have changed with time, as science evolved and Magic from the past became possible through Science. It is the ability to bring about what is possible through Science with supernatural means although the process is considered a miracle, the result is not. Magecraft (魔術, Majutsu ?) is the artificial reenactment of Mystery, which is ordinarily possible only by inhuman beings. ![]()
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